The Starfield team aimed for realism inspired by The Expanse and Star Trek, which led to the removal of heavy gore features.
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former ...
Dennis Mejillones, the character artist for Starfield, has shared details about why gore was absent in the game during the ...
Bethesda Game Studios Mejillones goes on to contrast Starfield's style with that of Fallout, with Fallout full of ...
DROP's new Starfield-inspired mechanical gaming keyboard looks so good we'd love to see it aboard a for real spaceship or ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and ...
A former Bethesda artist who worked on Starfield explains why the game didn't have the same graphic violence as similar titles from the studio.
Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
What if Starfield had went the route of Fallout and included exploding bodies and gore in its acction? Well it wouldn't fit, and this ex-dev explains why.
While it is only rumored, Starfield reportedly has a "code-altering" update coming in 2025 that could redefine the whole ...
Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...